Sorry we’re late. Here’s chapter 2 of Psycho Games. It was a lot of work. I hope you enjoy it more than chapter 1.
Zed is a lot funner to draw than Victor. You’ll be seeing more of him in the next chapter. Please look forward to it. Read the whole story thus far here.
-Dean (The artist)
Hey Guys. It’s at points like this when I begin to see the errors and mistakes in my writing, and see stuff that can’t be fixed just by swapping out the text of word bubbles. It’s easy to think that a comic will work well if every individual panel is incredibly thought out, but in reality, that won’t help at all if it doesn’t work well as a whole. Actual plot and flow are much more important than minute details. When I look back on some of my favorite cartoons or comic books, they’re filled with small mistakes, but are enjoyable because all the good parts of them make up for that, like the plot, the humor, or the pacing. I suppose these first chapters were not as engaging as they could be, but the next one is already going to be better, and I plan on learning from my mistakes and lack of perspective and continue to strive toward making something truly interesting and engrossing. In the end, it’s pretty good that I’m seeing my mistakes 2 chapters in, and not 20. Prepare for many more exciting things to come.
-Jim (The Writer)
I lettered stuff. It wasn’t particularly hard. I colored stuff too. That was fun, but not particularly hard either. Jim and Dean are crazy. Not as mush as me, but still crazy.
Kumquats are cool. So is this comic.
Ponies are really awesome. This comic is as well.
Emus are absolutely amazing. This comic… well, it might not be as great as an emu, but you should read it anyway.
-Emma (The letterer and colorist)