Tag Archives: Clara Larson

Where’s Victor?

Welcome to the first official Psycho Games search and find!
This was a lot of fun to do, although I admit the characters aren’t very well hidden, and the mistakes are even less well hidden …

For those of you who have read Pumpkin Man, I challenge you to also find the seven enemies of man hidden in the greenhouse.

Among the artists I respect, Martin Handford is certainly not the least. If you’ve never had the experience of reading a Where’s Waldo (or Where’s Wally, to most people), I’d encourage
you to pick one up.

https://en.m.wikipedia.org/wiki/Wimmelbilderbuch

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Psycho Games Chapter 9: The Dead Sleep Better, part 1


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Hey! Good to see you! Here, we’ve got the next chapter of Psycho Games. Hope you find it exciting.

For this chapter, I decided to create an alternate cover, just for fun. I colored it with crayons, as you can probably tell. Whaddya think?

-Dean
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This fight is being set up more like it’s part of a horror story. So far, each of the fights has been structured very differently. I like to think Psycho Games offers a bit more variety in the fights than some action comics.
Dean’s pretty good at drawing the metal spiders when he doesn’t make them just scribbles.
I’m starting to draw a bit myself lately, so maybe I’ll draw my own comic once Psycho Games is over. . . but that’s pretty far in the future. It looks like this will end up longer than 300 pages, at the least. It’s almost to the 100 page mark, and we’re less than a third of the way through. Maybe even less than a quarter. I don’t plan for it to be a 70-volume epic, but this may be longer than Pumpkin Man, at least. I’d rather not work on it for more than 2 or 3 years, though. I have a lot of ideas I’d like to use for other comics. Life is short.
– Jim

Psycho Games: Prologue

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Woo! Psycho Games is finally beginning. If you haven’t been following Robot Souls Comics closely, now is the time to jump aboard. This new series is going to be filled with action, thrills, plot twists, and character development. I should know, I’m writing it. This prologue was pretty difficult for Dean, due in part to the rather incomplete nature of the script, which I am to blame for. It contains necessary story information, so it’s important that it got published, but the first chapter will definitely have higher quality. The script is already more thought-out, and Dean is quickly getting more used to the new style. We also may be getting someone with good handwriting to write in the word bubbles, which will probably also make the layouts more compact. It’s an exciting time for us, and hopefully an exciting time for you readers, too!
– Jim (The Writer)

Hey. I’m tired. It was good to get this done, but also, as Jim said, very difficult. As you can see, the art of this new series is very different in style than what I’ve previously worked on (except for panel 4 of page 5; that was my pleasure panel). That’s mainly due to Jim’s artistic tastes. I know a lot of it looks kind of wonky, but it’s sure to improve. This is a very new thing for all of us. I hope you’ve enjoyed and understood this small taste of what is to come. As Jim said, we may bring on another partner. “Good handwriting” is an understatement, though; we’re employing the help of a calligrapher, so you’ll finally be able to say goodbye to my crappy handwriting. Please look forward to all that.

-Dean (The Artist)

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