Tag Archives: robots

Pumpkin Man: Pumpkin Heaven pages 36 – 40

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The Dark Pumpkin has returned, and he’s bigger than ever! The final battle is coming.

I hope you’re enjoying this . . .


Read Pumpkin Man: Pumpkin Heaven

Thank’s for reading, Asa! I hope it’s been at least somewhat worth your time. \[^^]/


Klamert’s Village: Pages 48-54, the end

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This the end. I hope you enjoyed the story. We would love to hear your thoughts. This has been a new experience, both in working with my brother, and with outputting comics at this speed. It feels strange to be done with it. Very strange, both in regret and in happiness.


I’ve learned a lot through writing the story for this comic. I think, first of all, as a writer/artist, I believe that it is more important to work consistently than to have divinely inspired creativity. A writer/artist should always aim to hone their skills through practice, and to have some volume of good, completed work. One who calls themselves a writer/artist but hardly ever makes anything isn’t really going to be recognized as one by anyone other than themselves. In doing this, I’ve had a lot of practice, and created 54 pages of comics which I can say that I scripted. So I suppose, in a small sense, I can actually call myself an amateur comic writer. For other writers/artists out there, the most important thing is to work consistently every day and get some practice.
I also cannot understate the importance of reading lots of good comics. Particularly the ones on this blog. You should learn from our well-made comics. One thing I’ve learned a lot from comics like Hunter X Hunter and JoJo’s Bizzare Adventure is how important it is to make the reader not feel cheated, and to provide reasonable explanations to make things feel realistic.
And finally, I have a friend who made a video, so I’d like to make a plug for it here. He’s another good, up-and-coming artist who makes videos in a sort of picture-book form. It’s pretty good.
Thank you for reading our comic. Have a nice day.
– Jim

Klamert’s Village Pages 38 – 47

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Thank you for reading thus far. This week was a difficult one. Seven separate panels had to be completely redrawn. Most of the conflicts have been mostly resolved, but there’s still a little bit of drama left. I hope you liked the violence and the explosion.


The story is now coming close to the conclusion. I hope you’ve been enjoying it as much as we have. But it isn’t over yet, and there’s still a bit of story left. I’ve been told that the pacing of these later pages is a bit slow, and that’s probably my fault. I’m really still getting used to writing the script for a comic. With Beta’s shape, size, and the antenna on his head, making him into a bomb robot made sense to me. I wonder what the other robots’ types are. Although a better doctor might have been able to save Klamert’s leg, I think it was realistic that a doctor of a small village wouldn’t be able to do much other than chop it off. Though Klamert looks a lot better now. Like him or hate him, he’s central to the story. It is called “Klamert’s Village” after all. See ya later.

Klamert’s Village pages 28 – 37

Page 28

Page 29Page 30Page 31Page 32Page 33Page 34Page 35Page 36Page 37

Here are the next ten pages. I hope you enjoy it.

Things are sure getting intense. It’s good to see Theta and Gamma again.


At around page 32 I switched from writing general scripts to actually composing a panel-by-panel storyboard. This may create a weird transition in the style, but it’s also become much closer to how I envisioned it being (for better or for worse). The storyboards I made have individual panels with dialogue, images, and descriptions, but the interpretation is still up to Dean and so is the layout. He still alters dialogue and flow when it’ll change it for the better, but much less gets altered than when we were using the the general scripts. Dean’s a pretty seasoned comic artist by now, but I’m still getting the hang of it, so bear with me.
– Jim

Klamert’s Village pages 18, 19, 20, 21, 22, 23, 24, 25, 26, and 27

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Hello. I’m sorry, but I only drew 10 pages this week. A lot of stuff has happened. I hope you’re finding this interesting.

To read the story from the beginning, click on the “Klamert’s Village” link up at the top.

This story is taking longer than I thought it would.


Isn’t Omega weird-looking? Also, Epsilon’s poses in the end are kind of absurd. We’ve been busy playing a lot of old fighting games, and we’re planning to work some more on the fighting game. But don’t worry, we’ll also be putting out comics as fast as we can. We hope to make 10 pages our standard by working hard, so look out, and hopefully you’ll get 10 pages next week too.
That’s all I have to say.
– Jim

Klamert’s Village: Pages 14-17

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Here’s your cartoons for this week. Don’t eat them all at once.

Sorry, but this is it. I will try to work harder, like a good cartoon character.


It looks like the robots have mostly succeeded in their mission, but not without resistance. There isn’t much that the villagers can do to fight against the robots. But who knows what they will be driven to do now that some of their daughters have been taken. How long is Klamert going to be able to keep taking from the village without something bad happening to him?

If these pages aren’t coming fast enough, you can blame me for being lazy, and not making sure that work is being done. I hope that things will start moving at a more desirable pace soon.

Have a nice Day.

– Jim

Klamerts’s Village: Pages 8-13

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Here’s the second part of the story. Sorry, no Pumpkin Man this week. It’s harder to work now that school has started up, even though I haven’t been going to school.

Anyway, we’ve got two new characters. I hope you enjoy it.


Hello again. The premise of this story is seeming weirder and weirder the more I think about it. War-deserters, sentient robots, and kidnapping aren’t normally put together like this. If you’ve been keeping up with the comics on this site, though, you’re probably used to seeing stories from a different perspective, with fanatical pumpkin cult members as main characters in Pumpkin Man and an evil sun as the conflict in Shadow Wide. Actually, for Robot Souls Comics, this story isn’t terribly unusual, but I hope you find it enjoyable and engrossing, as I’ve found all of the previous stories that my brother has written himself.

– Jim